Dream world!
A flashing star ... what does it do?
The dream can very well turn into a nightmare ...
More flashing stuff.
The opposite of what I did in World 3, this used to be a vertical pipe area but is now in water.
Don't touch the lava!
The nightmare goes on ...
Time to kill the cheep-cheeps!
Don't miss the jump ...
Taking a little walk outside of the fortress.
Two Boom Booms?
Another dark level ...
Cheep-cheeps have taken over that scrolling level.
So did Hammer Brothers with that first part of this level.
Good ... luck ...
... and again.
The boss room wasn't made so easy, either.
Doesn't that ball seem familiar?
Trapped exit!
Good thing the Thwomp doesn't make the donut blocks fall down!
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