Challenge 1: the No-Death High Score Challenge
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        This is a challenge common to all SMB1 and SMB3 hacks. Start a new game, and 
      try to get as many points as possible until you lose a life, or (less likely) get past all 
      the hacked levels. The game stops once you die, no matter how many lives are left. Warp 
      Zones are allowed, but Retro-Warp Zones (if there are) aren't. Good luck! Submissions will 
      be ranked by top score. You can try more than once, of course. All your submitted results 
      (NSMs you'll submit) will be put up, with the best on top and the others below, at the 
      appropriate ranks (at least until there are too many ranks).
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     | Player | NSM | Score | Date | Length | Description |  
     | None | None | 0 | 00-00-00 | 0:00:00 | None | 
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     Challenge 2: the Fastest Completion Challenge
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        This is a challenge common to most hacks, but mostly for the complete ones. In 
      this one, try getting past all levels as fast as possible. You can lose as many lives as 
      you want (just don't get Game Over), but not take Warp Zones. No need for a chronometer, I 
      can calculate the exact length of the NSM by looking at its file size. Start the NSM 
      recording right before starting the game, and stop it right after finishing. Good luck! 
      Submissions will be ranked by top time. You can try more than once, of course. All your 
      submitted results will be put up, with the best on top and the others below, at the appropriate 
      ranks (at least until there are too many ranks).
      |  
     | Player | NSM | Score | Date | Length | Description |  
     | None | None | 0 | 00-00-00 | 0:00:00 | None | 
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